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These are a few screenshots showing two geometrically complex scenes.
The scenes have been rendered with our voxel renderer in real-time on a mainstream PC made in 2003.
The scenes contain dozens of square kms large rocky and sandy landscape including more than 100,000 boulders in the area close to the camera.
If defined and rendered using vector graphics, any of the scenes would hardly fit into the main memory of a mainstream PC.
It would be necessary to render some 2 millions of polygons per frame to resemble the presented geometrical detail.
Click on any image to view its full-size version.
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